Can Esports beat the popularity and viewership of cricket in India?

Esports has attained new heights in the modern arena where they have already surpassed several traditional sports in terms of market size and viewership.

It is now recognized as a proper career path in many parts of the world and India being one of the biggest markets when it comes to video games lacks in a sense that there is no official Esports federation that can take care of all the operations related to video games.

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Lokesh Suji, Director at Esports Federation of India stated that Esports has immense potential and can easily outrun cricket also the awareness related to this new ecosystem is in the nascent stage and there is a lot of work that needs to be done on the awareness level so that fans are well versed with the terminologies of Esports.

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Suji further stated, there is a huge confusion what can or cannot be classified as Esports in India.

“Esports is a sport recognised by the International Olympic Committee (IOC) and Olympic Council of Asia (OCA),” he shares, adding that Esports will be a medal sport in Asian Games’22. “Esports is solely dependent on your own skill. You cannot win in a video game competition of FIFA (a video game series based on football) by chance. You need to have the skill to win,” explains Suji.

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Suji refers to these titles as igaming and not Esports and suggests they cannot be compared. “Esports is a sport recognised by the International Olympic Committee (IOC) and Olympic Council of Asia (OCA),” he shares, adding that Esports will be a medal sport in Asian Games’22. “Esports is solely dependent on your own skill. You cannot win in a video game competition of FIFA (a video game series based on football) by chance. You need to have the skill to win,” explains Suji.

“There are 100+ countries that have Esports federations working under their sports framework,” says Suji speaking on the growth of Esports in many other countries. Malaysia, he says, has allocated a budget equivalent of Rs 50 Crore for Esports development. “Governments of countries like Korea, Denmark, Finland, Pakistan, Nepal, Sri Lanka, Macedonia, Ukraine, Brazil, Russia, Malaysia, Thailand, Indonesia, Georgia, South Africa, Serbia, Uzbekistan, Turkmenistan, Kazakhstan, etc, have already recognised Esports as a sport and have put it under the sports framework and policies.”

India has terrific potential to become world leaders in Esports,  but the biggest hurdles which it has to surpass is the old herd mentalities of parents also fans should start watching matches of different video games in the same pedestal as they keenly watch traditional sports.

Most people in our country starts comparing esports and igaming as one which is the biggest confusion that needs to be eradicated quickly if we want Esports to flourish at highest pace.

Also coming back to our headline, the reason why Cricket is the most popular game in our country is based on the fact that there is immense opportunity in this field whether being a player, coach, support staff, statistician, journalist, sponsors, event organizers and many more and credit should be given where is due,  BCCI who have revolutionized this sport.

Similarly we would need a strong federation for Esports in the country which is officially recognized, also some awareness campaign should be initiated by stakeholders of this game to inform players that there is a wide career in this field which include- Event organizers, Content creator, Youtuber, Streamer, Player, Coach, Psychologist, Support staff & many more so that young amateur interested in this video gaming ecosystem should opt for wide variety of career in Esports.

With Esports included in the upcoming Asian Games future looks bright and if the potential of this gaming ecosystem has been tapped successfully in years to come there will be a huge up rise in the numbers of Esports and if all those hurdles this  current video gaming ecosystem in India faces gets resolved they might outrun cricket in coming years.

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