Esports have grown significantly over the past few years, and officials and stakeholders who have laboriously built a very successful athletic ecosystem deserve credit for this great growth.
The most recent study published by Niko Partners provided evidence of the growth of Esports in Asia.
A thorough analysis suggests that the MENA and Asia areas will account for more than 56% of the global market.
Another interesting finding from the report are that esports will account for more than 56% of the overall industry.
It is predicted that this market will generate close to 1.3 billion in revenue.
China is the largest market in Asia and the MENA area, accounting for 34.2% of worldwide esports income.
In China, it has been estimated that there will be 400.2 million viewers in 2022.
The fascinating thing is that the audience has decreased by 7.8%.
There has been a significant growth in viewership close to 17.4% in several areas, such as India, Japan, and South East Asia.
Some statistics will surprise you, such as the near to 742 million Esports fans in Asia and the MENA region in 2022.
The greatest reasons for the changes we have seen in the esports industry in 2023 include things like game regulation, shifting investment in the ecosystem, and national excitement.
According to a survey by Niko, the most played esports games in Asia and MENA are Valorant, League of Legends, and Dota 2.
The best mobile esports games are League of Legends and titles like PUBG Mobile.