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How the growth of Esports will impact the traditional Physical Sports in years to come?

In today`s generation the traditional sports have a new competitor which is Esports. In last few years Esports has grown immensely in India and has able to receive a lot of attention and focus by the youth of the country. In last 5 years Esports has seen a boost in the viewership and participation numbers.

According to Techopedia, Esports is “ competitive first-person shooter games, large online multiplayer role playing games, or even primitive logic or action games, as long as there is competitive element.”  

In 2021 the Esport viewership has seen a huge leap from 397 million in 2019 to 474 million viewers in 2021 and it is expected that the worldwide viewership will reach 577 million by 2024.

Till 2018 India was no where close in reference to world competitors when it comes to competing in the Esports market, but the rise of Pub-G mobile games has brought the E-sport revolution in India and has helped India to become a huge market for E-sports.

A research by DataReportals on Esports audience has shown that 32% of audience  who love playing Esports are between the age of 16 to 24, while 30% of the audience  who have developed a knack of playing Esports are between the age group of 25 to 30 whereas, BARC report on Indian Sporting Leagues has shown that for most popular Indian Leagues audience lies between the millennial age group. Therefore, it will lead to competition between the sporting organizations for same target audience, and it could pose a threat to the traditional sports in long term because of the following reasons:

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